These are the good old days, at least according to Carly Simon. Focusing on the present has never been a particularly easy task for me, especially when the promise of some potentially wonderful gaming experience is on the horizon.
For 12 years, Diablo 3 was on the horizon. It may not have been at the forefront of many minds until 2008 when the official announcement of its existence was made, but as assumptions go, the creation of another entry in the popular series was a safe one. 2008 wasn’t exactly yesterday though, and back then I felt rather confident in my snarky declaration that I looked forward to playing the game in 2013 (not bad, I was only a year off).
When the game was finally released on the 15th of May, I like to think that a question raced across the minds of the millions of players who had picked up the game. Assuming they weren’t just lost in demon-slaying euphoria, that is. The question I like to imagine is “was this worth the wait?” It’s a question that tends to generate a lot of snap answers, either in the positive or negative. If you peruse the Diablo 3 forums (and why would you do that unless you want to feel depressed about humanity?), you will see the answer trends towards the negative response. “D3 didn’t deliver, this isn’t like D2, it’s for casuals, it’s too hard, it’s not dark enough, we were promised sandwiches”. Let us disregard the vocal forum kids for a second though and consider the opinion of someone who might take longer than three seconds to form their argument. Consider someone who was in high school when D2 was released in 2000. We’ll say they were 16, for sake of ease. Now imagine them 12 years later, pushing 30 and undoubtedly in a very different position in life. Is it possible to make an honest comparative evaluation when the temporal gap between the products is so vast?
I would argue that such a comparison is impossible, because if you were 16 then and 28 now, I’m willing to bet the things that make you happy then and now have changed. The multi-hour gaming binges that are the trademark of the teenage years are by and large a thing of the past as your 20s progress. You’re probably not going to LAN parties, and there might even be a small child you’re supposed to be keeping an eye on while you battle the forces of Hell (and don’t look now but he’s trying to lick the electrical outlet). Can you honestly say that your enjoyment of D2 sprang entirely from the game itself, or was it that you could play all night and not worry about credit card debt, mortgages or student loan repayments? It didn’t matter if you were playing a PC game all the time instead of going out with friends because you had university or college to look forward to and that’s where all the really exciting stuff is supposed to happen anyway. Of course D2 seemed like the greatest game ever, it was a huge jump from the original game in every conceivable way. Maybe most importantly, you probably didn’t waste time reading the rantings of detractors, because why would you? There were Baal runs to do and cow levels to clear. I apologize to anyone reading who didn’t play the game as that last sentence will make absolutely zero sense to you.
If Diablo 2 was your teenage love, then D3 isn’t going to make your heart beat fast in your chest. You’ve grown up a bit, and D3 in a lot of ways is still the same. That’s not a negative connotation, but it does mean the effect it had on you won’t be the same. You might feel a sense of familiarity, maybe even of comfort. ” I remember this feeling of gratification” you’ll think, and perhaps you’ll smile. But if it isn’t infatuation, if it isn’t lust, if it isn’t all night and the next day and damn the consequences…well, maybe that’s not such a bad thing. It certainly isn’t a knock against the game. It’s just a reminder of a silly concept, that being the longer you wait for something, the more time you have to forget why you wanted it in the first place.


